Art Styles

Friday, July 11, 2008

Hellgate London

Props and Levels I created for Hellgate London. Modelling, texturing, lighting and skyboxes.

Contract Work

Some work I did for Valkyrie Entertainment on Sega Rally Revo, it is always a great pleasure working with them. Modeling and textures by me.

Dominance War 3

Some concepts for Dominance War 3, work was too busy and never had time to finish this guy:

Dominance War 1

Some images of a collaborative project, I did the concept, all the texturing and a lot of the high poly modeling for normal transfer here, Christopher Rockell did the rig and low poly modelling.

Professional work for "Parabellum" the Game

I was a model and texture artist while working for Acony Games in Villingen Germany, here are some of the props and environments I created while there: